Sculptor | Multimedia Artist | Creative Visionary
Wilmington, NC • 502-995-3099 • billwieger@att.net • www.billwieger.com
PROFILE
Instinctual creator with a rare, genetic gift for visual storytelling. Over 30 years of experience across film, games, collectibles, public art, and immersive environments. Entirely self-taught, with the ability to master any creative discipline—from sculpture and prosthetics to design, modeling, and production. Known for transforming visionary concepts into emotionally resonant works that balance artistry, innovation, and technical precision.
Not driven by ego or recognition—committed to meaningful collaboration, mentoring others, and pushing the boundaries of what art can achieve in both physical and digital worlds.
CORE CAPABILITIES / SKILLS
• Sculpture: Digital & Traditional
• Design: Illustration, Conceptual Design, Creative Direction
• Special FX: Prosthetic Makeup, Mechanical Effects, Creature/Prop Builds
• Production: Mold Making, Casting, Painting, Fabrication, Public Art
• Technology: 3D Printing, CNC Milling, Hybrid Pipelines
• Collaboration: Mentorship, Problem-Solving, Cross-Disciplinary Leadership
Keywords: Character Design, Creature Design, Prosthetics, 3D Modeling, Digital Sculpting, Fabrication, Concept Art, Visual Effects, Game Assets, Pipeline Development, Mentorship, Public Art
SELECTED FILM & TELEVISION EXPERIENCE
• Titanic (Oscar-nominated)
• Transformers: The Last Knight
• Blade
• Species
• Dexter (TV)
• Water Front (TV)
• Powder, Lords of Illusion, Deadman, Space Truckers + numerous others
COMMERCIAL & COLLECTIBLES
Worked with top-tier global brands and studios, including:
• Walt Disney • Universal Studios • Hasbro • Franklin Mint • Round 2 Models • Tomy
• Factory Entertainment • TacMed Solutions • Legacy 3DFX • American Greetings • Acme Design
PUBLIC ART & THEMED INSTALLATIONS
• Ripley’s Aquarium • Lincoln Park Zoo • Louisville Zoo • Cornell University • Clark Memorial Hospital
• Masonic Homes of Kentucky • Bales Motors
PRIVATE COMMISSIONS
Created bespoke sculptures, illustrations, and design works for private collectors worldwide
EDUCATION & TRAINING
• BS in Theater and Fine Art, University of Louisville
• Dick Smith Advanced Professional Make-Up Course
• Self-Taught in both traditional and digital art disciplines
CURRENT FOCUS
• Advancing skills in digital character design for film and games
• Exploring the new role of AI in creative pipelines
• Developing hybrid workflows that connect digital pipelines with physical fabrication
• Continuing growth in mentorship and creative collaboration, helping shape the next generation of artists
PASSIONS
A lifelong student of science, nature, and human expression. Believes deeply in the power of visual storytelling to bridge imagination and reality. Committed to empathy, collaboration, and leaving behind more than just work—helping grow the next generation of artists.